Forged Image
A GPU-native compositor built from the engine up — not a CPU compositor with GPU nodes bolted on.
Desktop app
A node-based compositor with a modern execution engine underneath. Processing is GPU-resident by default, evaluation is lazy and tiled, and adjacent operations fuse into single kernels — so scrubbing stays responsive on heavy scripts instead of collapsing under them. Arbitrary named channels, scene-linear working space with full OCIO integration, and deterministic results across machines and farm nodes.
- 118 nodes, a real 3D system and native VDB volumes
- Live, two-way Unreal Engine link
- Free, unlimited headless render licenses



