Skip to content

Nodes · Color

Associate

Colorv1coreConcat: Pointwise

Overview

Multiplies RGB by alpha. Do it after Copy'ing a matte in, before an over.

How to

How-to

  1. Wire an image whose RGB is straight (unpremultiplied) with an alpha in place — typically after a Copy that brought a matte in.
  2. The output has RGB × alpha, ready for an over.
  3. Pair it with Unassociate around a grade that must run on straight colour.

Inputs

InputWhat it takes
inthe image this node works on
masklimits the effect to this matte — the engine's universal mask slot, applied for every node that declares it

Outputs

OutputType
outImage

Parameters

ParameterTypeDefaultWhat it does
disabledBoolfalseBypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back.
labelTextA note shown under the node in the graph — what this node is FOR. Never affects the render or the cache.
hide_inputBoolfalseDraw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap).