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Nodes · Filter

BS_ChromaBlur

Filterv1coreNeeds full inputForge

Overview

Blurs colour and leaves luminance alone. The eye resolves luma far more finely than chroma, so sensor colour noise, compression blocks and blue-screen mottling all die here at no visible cost to sharpness.

How to

How-to

  1. Set size in pixels; only the colour is blurred, the luminance stays sharp.
  2. Use it on sensor colour noise, compression blocks or a keyed edge's chroma fringe before keying.
  3. Larger sizes read as a soft colour bleed; luminance detail never moves.

Inputs

InputWhat it takes
inthe image this node works on

Outputs

OutputType
outImage

Parameters

ParameterTypeDefaultWhat it does
sizeFloat6.0The effect's size/radius in pixels.
disabledBoolfalseBypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back.
labelTextA note shown under the node in the graph — what this node is FOR. Never affects the render or the cache.
hide_inputBoolfalseDraw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap).

See also