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Nodes · Anvil

BS_PinTool

Anvilv1coreForge

Overview

Places a 3D model against a frame by pinning it: click points on the model, drag them where they belong in the image, and the solver finds the pose. One pin slides it in the image plane; two add scale and roll; three or more give full rotation — and the panel tells you which. The foundation of the Anvil tracking suite.

Inputs

InputWhat it takes
srcthe source image

Outputs

OutputType
outImage

Parameters

ParameterTypeDefaultWhat it does
pinsTextString::new(Not documented yet.
focal_pxFloat0Not documented yet.
auto_solveBooltrueNot documented yet.
statusTextString::new(Not documented yet.
txFloat0Translate X — position along the world X axis, metres.
tyFloat0Translate Y — position along the world Y axis (up), metres.
tzFloat0Translate Z — position along the world Z axis, metres. The camera looks down −Z.
rxFloat0Rotate around X, degrees.
ryFloat0Rotate around Y (turntable), degrees.
rzFloat0Rotate around Z (roll), degrees.

See also

  • Anvil — How to track a model through a shot, and paint on it.