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Nodes · Blacksmith

BS_VectorWarp

Blacksmithv2core

Overview

Paint once, carry it everywhere. Routes from the reference frame to this one along the chain of baked hops that accumulates the least error, composes ONE map, and filters the source once.

How to

  1. Set bake_path and a reference frame.
  2. Set output to error and read the heatmap before painting.
  3. Paint on the reference frame with hold_frame on.
  4. For a long shot, list several references and turn on morph_keys.

Inputs

InputWhat it takes
inthe image this node works on
mattethe alpha that drives this node

Outputs

OutputType
outImage

Parameters

ParameterTypeDefaultWhat it does
bake_pathTextString::new(Not documented yet.
referenceFloat1Not documented yet.
hold_frameBooltrueNot documented yet.
outputChoicewarpedNot documented yet.
referencesTextString::new(Not documented yet.
stickinessFloat6Not documented yet.
morph_keysBoolfalseNot documented yet.
bake_budget_mbFloat4096Not documented yet.
fade_in_occlusionBooltrueNot documented yet.
conf_floorFloat0.05Not documented yet.
edgeChoicefadeNot documented yet.
untrackableTextString::new(Not documented yet.
error_scaleFloat4Not documented yet.
statusTextString::new(Not documented yet.

Known edges

Held pixels fade rather than smear when fade_in_occlusion is on. A bake made at another resolution is refused by name rather than stretched over the plate.

Since

27 Aug 2026

See also