Nodes · Masks
CrucibleRefine
Masksv1coreNeeds full input
Overview
Matte finishing for ANY alpha — a keyer's, a roto's, an imported matte, or one Crucible made. Clean the haze out of black and white, feather or sharpen, tighten contrast, shift the edge, grow or erode just the solid core. Shift Edge is the one to know: it translates the soft profile along its own gradient instead of eroding, so nudging a feathered edge keeps the falloff you spent time on. Every knob is a no-op at its default.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| matte | Choice | alpha | Not documented yet. |
| feather | Float | 0 | Softens the edge outward/inward by this many pixels. |
| contrast | Float | 0 | Steepens (>1) or flattens (<1) the response around the pivot. |
| shift_edge | Float | 0 | Not documented yet. |
| clean_black | Float | 0 | Not documented yet. |
| clean_white | Float | 0 | Not documented yet. |
| core_grow | Float | 0 | Not documented yet. |
See also
- Crucible — How to pull a matte on a shot that never saw a screen.