Nodes · Color
CurveLUT
Colorv2core
Overview
A lookup curve applied per channel — remap input values to output values point by point.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| mask | limits the effect to this matte — the engine's universal mask slot, applied for every node that declares it |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| master | Lut | vec![[0.0, 0.0], [1.0, 1.0]] | Not documented yet. |
| red | Lut | vec![[0.0, 0.0], [1.0, 1.0]] | Not documented yet. |
| green | Lut | vec![[0.0, 0.0], [1.0, 1.0]] | Not documented yet. |
| blue | Lut | vec![[0.0, 0.0], [1.0, 1.0]] | Not documented yet. |
| alpha | Lut | vec![[0.0, 0.0], [1.0, 1.0]] | Not documented yet. |
| source | Color | [0.0, 0.0, 0.0, 1.0] | Not documented yet. |
| target | Color | [0.0, 0.0, 0.0, 1.0] | Not documented yet. |
| black_clamp | Bool | false | Not documented yet. |
| white_clamp | Bool | false | Not documented yet. |