Nodes · Off-shelf
EngineLook
Off-shelfv1core
Overview
The engine look as a node on scene-linear input: exposure (stops) then the tonemapper 2014 UE Filmic (the fitted ACES curve UE ships), AgX, or Hable. This is how a render looks IN Unreal while every pixel underneath stays gradeable. none = bypass.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| exposure | Float | 0 | Brightness in photographic stops: +1 doubles the light. |
| tonemap | Choice | UE Filmic (ACES) | Not documented yet. |
See also
- Unreal — How to get Unreal's pixels into the comp, live or rendered.