Nodes · Comp
FKeep
Compv1core
Overview
Keeps only the listed layers; everything else is pruned from the stream (and never computed upstream).
How to
How-to
- List the layers to keep (comma-separated); everything else is pruned and never computed upstream.
- Put it before a heavy branch to stop it cooking passes nobody reads.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| channels | Text | rgba | Which channels this node writes: rgba, rgb (alpha passes through untouched), alpha only, all, or none (bypass). Everything unselected comes straight from the input — same as Nuke. |
| disabled | Bool | false | Bypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back. |
| label | Text | A note shown under the node in the graph — what this node is FOR. Never affects the render or the cache. | |
| hide_input | Bool | false | Draw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap). |