Nodes · Filter
Glow
Filterv1coreNeeds full input
Overview
Adds a soft bloom around bright areas. Threshold picks what glows.
How to
How-to
- Set
thresholdso only the highlights bloom, thensizeandintensityfor the halo. - Use
tintto colour the glow; the picture underneath is untouched. - Start from a preset on the node for the usual looks.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| mask | limits the effect to this matte — the engine's universal mask slot, applied for every node that declares it |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| channels | Choice | rgba | Which channels this node writes: rgba, rgb (alpha passes through untouched), alpha only, all, or none (bypass). Everything unselected comes straight from the input — same as Nuke. allrgbargbalphanone |
| radius | Float | 12.0 | Size of the effect, in pixels. |
| threshold | Float | 0.5 | Only pixels brighter than this glow. |
| intensity | Float | 1.0 | How strong the added effect is. |
| quality | Choice | box | box: a single blur (fast). optical: a stack of blurs with falloff — a tight core and a wide faint wash at once, the real lens look. boxoptical |
| mode | Choice | screen | How the glow lands: screen (never over white) or plus (additive, can exceed 1). screenplus |
| levels | Int | 6 | optical: how many blur octaves the wash spans. |
| falloff | Float | 0.6 | optical: how much each wider octave dims. Lower = wider reach. |
| chromatic | Float | 0.0 | Spread the octaves by wavelength — a coloured fringe on the wash, like a real lens. |
| tint | Color | [1.0, 1.0, 1.0, 1.0] | Colour the glow. |
| disabled | Bool | false | Bypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back. |
| label | Text | A note shown under the node in the graph — what this node is FOR. Never affects the render or the cache. | |
| hide_input | Bool | false | Draw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap). |