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GradeMatch
Morev1coreConcat: Pointwise
Overview
Solves a grade that makes this image match a reference — automatic colour matching between plates.
How to
How-to
- Wire the image to match and a reference; sample
source_black/source_whiteon this image andtarget_black/target_whiteon the reference. - The node solves the grade that maps one onto the other.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| mask | limits the effect to this matte — the engine's universal mask slot, applied for every node that declares it |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| source_black | Color | [0.0, 0.0, 0.0, 0.0] | Black and white as sampled from the SOURCE (the thing being matched). |
| source_white | Color | [1.0, 1.0, 1.0, 1.0] | Black and white as sampled from the SOURCE (the thing being matched). |
| target_black | Color | [0.0, 0.0, 0.0, 0.0] | Black and white as sampled from the TARGET (the plate to match to). The grade maps source to target. |
| target_white | Color | [1.0, 1.0, 1.0, 1.0] | Black and white as sampled from the TARGET (the plate to match to). The grade maps source to target. |
| mix | Float | 1.0 | Dissolves the effect back toward the input. 0 = off (bit-identical), 1 = full effect. |
| disabled | Bool | false | Bypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back. |
| label | Text | A note shown under the node in the graph — what this node is FOR. Never affects the render or the cache. | |
| hide_input | Bool | false | Draw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap). |
See also
- Colour (MasterColor) — How to do a grade as one thought instead of eleven nodes.