Nodes · Keying
Keyer
Keyingv2core
Overview
A luminance/channel keyer: pulls a matte from brightness or a chosen channel. For skies, windows, and simple extractions.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| insideMask | — |
| outsideMask | — |
| mask | limits the effect to this matte — the engine's universal mask slot, applied for every node that declares it |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| operation | Choice | luma | The maths used to combine the inputs. |
| low | Float | 0 | Not documented yet. |
| high | Float | 1 | Not documented yet. |
| falloff_start | Float | 1 | Not documented yet. |
| falloff_end | Float | 1 | Not documented yet. |
| invert | Bool | false | Flips the result (or the matte). |
| view | Choice | result | The display transform for viewing only — it never changes the pixels in the graph. |