Nodes · I/O
LiveRead
I/Ov2core
Overview
A live source: frames pushed from a running DCC (Unreal, the feeder) appear here and update the comp automatically.
How to
How-to
- Set
portto the source's; frames pushed from the DCC appear and the comp updates. - The feeder's sample script shows the wire.
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| port | Int | 45501 | The TCP port the live source publishes on. Match the bridge's setting. |
| disabled | Bool | false | Bypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back. |
| label | Text | A note shown under the node in the graph — what this node is FOR. Never affects the render or the cache. |
See also
- Unreal — How to get Unreal's pixels into the comp, live or rendered.