Nodes · Atelier
ObjectApply
Atelierv1coreNeeds full input
Overview
Texture to screen, every frame: gathers a bake back through this frame's UV pass, re-matted by its cryptomatte, and composites it over the stream - the node that makes paint ride the shot through camera moves and deformation.
How to
How-to
- ← the bake path from an ObjectBake; the textures gather back through this frame's UV pass.
objectslimits which;erodetrims the edge;opacity/blendcomp it over the stream.- A ⚠ stale bake still applies and says so.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| bake_path | Text | The ObjectBake's bake directory to gather from. ← in the panel copies the upstream bake's; ⚒ Bake fills it for every ObjectApply downstream. | |
| objects | Text | Only these objects' textures (comma-separated); empty = every object in the bake. | |
| uv_layer | Text | auto | The UV pass the apply samples the baked texture through — auto takes the stream's uv/st layer, or name one. Must match what the bake read, which the sidecar records. |
| crypto_layer | Text | auto | The cryptomatte family the apply scopes objects by — auto finds CryptoObject, or name one. |
| erode | Int | 1 | Erode the cryptomatte coverage this many px before it mattes the paint — keeps anti-aliased halos off the edges. |
| opacity | Float | 1.0 | How much of the ridden paint lands. |
| blend | Choice | normal | How the paint lands on the picture: over, add, multiply, screen. normaladdmultiplyscreen |
| output | Choice | composite | composite: the paint over the stream. paint: the ridden paint alone (premultiplied). compositepaint |
| disabled | Bool | false | Bypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back. |
| label | Text | A note shown under the node in the graph — what this node is FOR. Never affects the render or the cache. | |
| hide_input | Bool | false | Draw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap). |