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Nodes · Transform

PinWarp

Transformv1coreNeeds full input

Overview

Pin pairs: the ring is where a feature is, the dot is where it should go, and the image follows smoothly in between (moving least squares).

How to

  1. <kbd>Ctrl</kbd>+click empty canvas to add a pin.
  2. Drag the dot to warp, the ring to re-anchor.
  3. Add anchor pins (ring and dot together) to hold regions still.

Inputs

InputWhat it takes
inthe image this node works on

Outputs

OutputType
outImage

Parameters

ParameterTypeDefaultWhat it does
pinsTextThe pins, as the node stores them. Place them in the viewer.
mixFloat1.0Dissolves the effect back toward the input. 0 = off (bit-identical), 1 = full effect.
disabledBoolfalseBypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back.
labelTextA note shown under the node in the graph — what this node is FOR. Never affects the render or the cache.
hide_inputBoolfalseDraw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap).