Nodes · Masks
Roto
Masksv1core
Overview
Shapes with per-point feather and per-shape blend modes, rasterized by coverage so a soft edge is soft rather than stepped.
How to
- Draw in the viewer: click to place, drag to shape tangents.
- Feather per point where the edge needs it.
- Animate the shape's transform rather than every point when the whole thing moves.
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| shapes | Shapes | Vec::new( | Not documented yet. |
| layers | Layers | Vec::new( | Not documented yet. |
| feather | Float | 2 | Softens the edge outward/inward by this many pixels. |
| opacity | Float | 1 | Overall transparency of the result. |
| invert | Bool | false | Flips the result (or the matte). |
| output | Choice | alpha | Not documented yet. |
| format_width | Int | 1920 | Width in pixels. |
| format_height | Int | 1080 | Height in pixels. |