Nodes · 3D
Scene3D
3Dv1app
Overview
The root of a 3D branch — an empty stage other 3D nodes build on.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
Outputs
| Output | Type |
|---|---|
| out | Scene |
| out | Scene |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| primitive | Choice | cube | Not documented yet. |
| color | Color | [0.6, 0.6, 0.6, 1.0] | Not documented yet. |
| catcher | Bool | false | Not documented yet. |
| point_deltas | Text | String::new( | Not documented yet. |
See also
- The 3D system — How to put geometry, cameras and volumes in the comp — without becoming a 3D application.