Skip to content

Nodes · Color

SoftClip

Colorv1core

Overview

Highlight rolloff: values above the threshold compress smoothly toward max instead of clipping hard — speculars keep gradation, nothing exceeds the ceiling.

How to

How-to

  1. Set threshold where compression begins and max the ceiling; values above roll off smoothly instead of clipping.

Inputs

InputWhat it takes
inthe image this node works on
masklimits the effect to this matte — the engine's universal mask slot, applied for every node that declares it

Outputs

OutputType
outImage

Parameters

ParameterTypeDefaultWhat it does
channelsChoicergbaWhich channels this node writes: rgba, rgb (alpha passes through untouched), alpha only, all, or none (bypass). Everything unselected comes straight from the input — same as Nuke. allrgbargbalphanone
thresholdFloat0.8Values above this roll off softly instead of clipping.
maxFloat1.0The value the roll-off approaches and never exceeds.
disabledBoolfalseBypass: the node passes its first input through untouched (D in the graph). The knobs keep their values for when it comes back.
labelTextA note shown under the node in the graph — what this node is FOR. Never affects the render or the cache.
hide_inputBoolfalseDraw the node without its input wire — a tidy graph for a node whose source is obvious (a Dot, a viewer tap).