Nodes · Keying
SpillKill
Keyingv2core
Overview
Removes green/blue spill bounced onto the subject, keeping luminance. Run it on the fill, separate from the matte.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| respill | — |
| mask | limits the effect to this matte — the engine's universal mask slot, applied for every node that declares it |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| screen | Choice | green | Not documented yet. |
| limit | Choice | average | Not documented yet. |
| bias | Float | 0 | Not documented yet. |
| amount | Float | 1 | Not documented yet. |
| luma_preserve | Bool | false | Not documented yet. |
| respill_saturation | Float | 1 | Not documented yet. |
Layers
- spillMatte