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Nodes · 3D

SplatFx

3Dv1app

Overview

Direct a splat capture with a field over its splats — crop, dissolve, warp, shade, or matte through a camera. This is the difference between a viewer and a compositor.

How to

  1. Chain one SplatFx per effect; each appends to the set.
  2. Use a region (box or sphere) to hit one object rather than the whole scene.
  3. For matte, project a 2D branch through a camera and dissolve what it covers.

Inputs

InputWhat it takes
inthe image this node works on

Outputs

OutputType
outScene

Parameters

ParameterTypeDefaultWhat it does
kindChoicecropNot documented yet.
crop_shapeChoiceboxNot documented yet.
crop_min_xFloat-1Not documented yet.
crop_min_yFloat-1Not documented yet.
crop_min_zFloat-1Not documented yet.
crop_max_xFloat1Not documented yet.
crop_max_yFloat1Not documented yet.
crop_max_zFloat1Not documented yet.
crop_center_xFloat0Not documented yet.
crop_center_yFloat0Not documented yet.
crop_center_zFloat0Not documented yet.
crop_radiusFloat1Not documented yet.
crop_featherFloat0Not documented yet.
crop_invertBoolfalseNot documented yet.
fieldChoicenoiseNot documented yet.
field_scaleFloat1Not documented yet.
field_seedInt1Not documented yet.
field_center_xFloat0Not documented yet.
field_center_yFloat0Not documented yet.
field_center_zFloat0Not documented yet.
field_radiusFloat1Not documented yet.
field_axisInt1Not documented yet.
field_fromFloat0Not documented yet.
field_toFloat1Not documented yet.
amountFloat1Not documented yet.
shrinkBoolfalseNot documented yet.
tintColor[1.0, 1.0, 1.0, 1.0]Not documented yet.
gammaFloat1Bends the midtones with a power curve; ends stay put.
matteTextString::new(Not documented yet.
cameraTextString::new(Not documented yet.
regionChoiceoffNot documented yet.
region_min_xFloat-1Not documented yet.
region_min_yFloat-1Not documented yet.
region_min_zFloat-1Not documented yet.
region_max_xFloat1Not documented yet.
region_max_yFloat1Not documented yet.
region_max_zFloat1Not documented yet.
region_center_xFloat0Not documented yet.
region_center_yFloat0Not documented yet.
region_center_zFloat0Not documented yet.
region_radiusFloat1Not documented yet.
txFloat0Translate X — position along the world X axis, metres.
tyFloat0Translate Y — position along the world Y axis (up), metres.
tzFloat0Translate Z — position along the world Z axis, metres. The camera looks down −Z.
rxFloat0Rotate around X, degrees.
ryFloat0Rotate around Y (turntable), degrees.
rzFloat0Rotate around Z (roll), degrees.
sxFloat1Scale along X. 1 = unchanged.
syFloat1Scale along Y.
szFloat1Scale along Z.

See also

  • The 3D system — How to put geometry, cameras and volumes in the comp — without becoming a 3D application.
  • Gaussian splats — How to bring a captured location into the comp — and relight it.