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Nodes · 3D

VolumeShade

3Dv1app

Overview

The volume LOOK, separate from the read so one look feeds several VDBReads: density scale, scatter colour, anisotropy (forward/back scattering), emission (fire), self-shadow strength. Without one, VDBRead shows neutral grey smoke.

Inputs

InputWhat it takes
inthe image this node works on

Outputs

OutputType
outScene

Parameters

ParameterTypeDefaultWhat it does
targetsTextString::new(Which prim paths this affects — space or comma separated, * matches one segment, ** any run. Empty = everything upstream.
densityFloat1Not documented yet.
scatterColor[0.7, 0.7, 0.7, 1.0]Not documented yet.
anisotropyFloat0Not documented yet.
emissionColor[0.0, 0.0, 0.0, 1.0]Not documented yet.
emission_intensityFloat1Not documented yet.
shadow_densityFloat1Not documented yet.

See also

  • The 3D system — How to put geometry, cameras and volumes in the comp — without becoming a 3D application.