Nodes · Blacksmith
BS_VectorBake
Blacksmithv2core
Overview
The analysis half of the vector system. Renders the plate over the range and writes every frame's vectors at distances 1…64, forward and back, each with a confidence plane, to vectors/<node>.####.exr beside the project.
How to
- Wire the plate (and a matte if only one region matters).
- Press ⚒ Bake and let it run the range.
bake_pathfills in when it lands — point a BS_VectorWarp at it.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| matte | the alpha that drives this node |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| detail | Float | 0.3 | Not documented yet. |
| smoothness | Float | 0.5 | Not documented yet. |
| matte_dilate | Int | 50 | Not documented yet. |
| flicker_compensation | Bool | false | Not documented yet. |
| edge_floor | Float | 0.05 | Not documented yet. |
| bake_path | Text | String::new( | Not documented yet. |
| status | Text | "not baked — press ⚒ Bake".into( | Not documented yet. |
Known edges
A 2K bake is hundreds of megabytes per frame on disk and in memory. Bake the range you need.
Since
27 Aug 2026
See also
- The Blacksmith family — Tools that do a whole job instead of a whole operation.
- Vector Warp — How to paint once and carry it through the shot.