Nodes · Color
HueCorrect
Colorv2core
Overview
Per-hue correction curves — desaturate just the greens, darken just the blues. The spill-and-sky tool.
Inputs
| Input | What it takes |
|---|---|
| in | the image this node works on |
| mask | limits the effect to this matte — the engine's universal mask slot, applied for every node that declares it |
Outputs
| Output | Type |
|---|---|
| out | Image |
Parameters
| Parameter | Type | Default | What it does |
|---|---|---|---|
| sat | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| lum | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| red | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| green | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| blue | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| r_sup | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| g_sup | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| b_sup | Lut | vec![[0.0, 1.0], [60.0, 1.0], [120.0, 1.0], [180.0, 1.0], [240.0, 1.0], [300.0, 1.0], [360.0, 1.0]] | Not documented yet. |
| sat_thrsh | Lut | vec![[0.0, 0.0], [60.0, 0.0], [120.0, 0.0], [180.0, 0.0], [240.0, 0.0], [300.0, 0.0], [360.0, 0.0]] | Not documented yet. |
| mix_luminance | Float | 1 | Not documented yet. |